On the left side of the Top Bar you have the following functionalities: • Menu - go back to the Dashboard and set up preferences for your project • Project name - takes you to the Project Settings page • Undo/Redo • Zoom - control the scale of the Canvas
Right Side of the Top Bar
On the right side of the Top Bar you have the following functionalities: • See active users on the project •Invite users to collaborate •Preview project • Show generated code •Export project •Publish project
TheElements panel contains all the basic building blocks with which you can start building your user interfaces. Most of them correspond to native HTML elements.
You can drag and drop an element from this panel into the Canvas or use their keyboard shortcuts. Go to theElements lesson to learn more.
In the Files panel you can see all the pages and components.
For each project you can create multiple pages, add links between them, and customize their URLs. We will coverPages in an upcoming lesson. Once you start building your user interface, you'll quickly detect some patterns that you will want to transform into Components. A Component is a higher-level building block that you'll use later to speed up the composition of your layout. Components also accept properties that you can configure. You can learn more about components in theComponents lesson from the documentation.
The Assets Manager allows you to upload your own assets, access directly tens of thousands of images from the Unsplash, and choose icons from several popular libraries.
In the center, the most important piece of all, the Canvas. That's where all the visual building is happening. In the following lessons you will learn how to add different type ofelements and you will build your first layout.
Finally, on the right size of the interface you have: •Design Language Panel (color, text and layout) - add styles to usethroughout the project •StyleInspector Panel (visual and advanced) - add styles to your elements